
#include "Vertex.h"

/**
 * Texture Class
 * @author Thiago Camargo Fernandes
 */
class Texture : public Vertex{    
public:
    /**
     * Constructor for 1D
     * @param a X coordinate
     */    
    Texture(double a) : Vertex(a, 0.0, 0.0){
    }    
    
    /**
     * Constructor for 2D
     * @param a X coordinate
     * @param b Y coordinate
     */    
    Texture(double a, double b) : Vertex(a,b,0.0){
    }
    
    Texture(double a, double b, double c) : Vertex(a,b,c){
    }
    
};
